Archivolt : The HeadcrabHunter 2 project is owned by Echo, not me. You may want to ask him instead at ke0.us. Also, the models aren't mines either, they are made by various people.
Merzlinn : We need a parasite and the headcrab is a pretty good one for the moment and we dont need code anymore with that
Merzlinn : i know but i have a question. We just test the headcrab hunter 2 last night with a map test and the result is pretty cool. Could we modify ur script to keep the headcrab skin for the beggining of our project.
Archivolt : That's neat! Headcrab Hunter 3 is only a script though
Merzlinn : I am also developing a multiplayer mod in which the employees of offices, clamped by the snow in their high office have to try to escape the hunt of a parasite. For the employees, the main way to win is to kill the parasite by trapping him into lights zone or they can also just try to escape. The main idea of gameplay turns around the activation or not of many light zones. Regrettably we have no converter and that's why we based the main part of our work, untils this moment, on the mapping.
Merzlinn : Nobody want to build an headcrab hunter ep 3 ?
Archivolt : Yes, I am developing alone right now, though I could always use any good developers to help
Merzlinn : btw good job
Merzlinn : are u developping this mod alone archivolt ?