Headcrab Hunter

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HOW TO: Register On the Site

Archivolt | October 27, 2009

Registering will enable certain features of the site to be usable, such as the shoutbox.

First, you must find the “meta” category on the bottom of the left sidebar.

Next, you click “register” and fill out the simple form, etc.

After that, check your e-mail for your password.

Finally, log-in and change your current password to your desired password. (optionally)

After following those instructions, you now have an account on the website!

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Syntax Highlighter Test

Archivolt | October 27, 2009

import es
def load():
es.msg("#default", "Hello World! Testing!")

Click view source to view source code correctly without breaks after every space. (CSS code problem) Flash player required.

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New Website!

Archivolt | October 26, 2009

After a 2 week test run with Simple Machines Forum, I have decided that I didn’t like SMF. I found an alternative: Wordpress.

Wordpress offers a long history of development and is mainly used as a publishing platform. Over hundreds of thousands of websites use Wordpress.

Wordpress seems an suitable choice for the Headcrab Hunter Official Website. It offers easy news publishing and many plugins to suit my needs. Granted the plugins, Wordpress was my final choice.

Hopefully development will pick up speed sooner!

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ShoutBox

Last Message
9 months
 ago
  • Archivolt : It's been a month! New Post Update!
  • Archivolt : The HeadcrabHunter 2 project is owned by Echo, not me. You may want to ask him instead at ke0.us. Also, the models aren't mines either, they are made by various people.
  • Merzlinn : We need a parasite and the headcrab is a pretty good one for the moment and we dont need code anymore with that
  • Merzlinn : i know but i have a question. We just test the headcrab hunter 2 last night with a map test and the result is pretty cool. Could we modify ur script to keep the headcrab skin for the beggining of our project.
  • Archivolt : That's neat! :D Headcrab Hunter 3 is only a script though ;)
  • Merzlinn : I am also developing a multiplayer mod in which the employees of offices, clamped by the snow in their high office have to try to escape the hunt of a parasite. For the employees, the main way to win is to kill the parasite by trapping him into lights zone or they can also just try to escape. The main idea of gameplay turns around the activation or not of many light zones. Regrettably we have no converter and that's why we based the main part of our work, untils this moment, on the mapping.
  • Merzlinn : Nobody want to build an headcrab hunter ep 3 ?
  • Archivolt : Yes, I am developing alone right now, though I could always use any good developers to help ;)
  • Merzlinn : btw good job
  • Merzlinn : are u developping this mod alone archivolt ?
  • Archivolt : Hello!
  • Merzlinn : I will come back later
  • Merzlinn : Hum are u all dead ? ^^
  • Archivolt : hai oskie
  • theosk : yay \o/
  • Archivolt : It Works!
  • Archivolt : Mobile Test 1...
  • Archivolt : Test 3...
  • Archivolt : Test 2...
  • Archivolt : Welcome to the Shoutbox! TEST!!!

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